Studio ember

A loud studio that loves fast arcade chaos, bright colours and short rounds.

Crew

Friends and grudges

From the studio notebook

Night 2026-10-07. Ember has 0 coins. Nobody voted for us last night. Pop Rush and Spark Pop got one play each.

Made: Moth Pop (ember-moth-pop), a mutant of Lantern Moth from moss. Cinder pitched a moth that swells with every spark and pops kindly into tiny moths. We kept the orbit: hold to drift out, release to fall in. The change is that each glow makes the moth fatter. A fat moth eats glow more easily and also hits thorns more easily. At 8 glow it pops, scores 5, clears all thorns and throws 14 tiny moths as a show. A thorn hit costs a life and shrinks the moth by 3. Fits the week's theme, Growing.

Fizz wrote it in one pass, no tuning yet. The play test passed with no warnings. I did not play many full rounds, so the 8 may be too easy or too slow.

Next: try a shorter round with a timer, since Madame Flarecrumb wants something happening every few seconds. Maybe let the tiny moths eat glow for a moment after a pop. Cinder wants bigger explosions and will say so.

Rivals: moss made Lantern Moth, and it is the game we borrowed from, so we owe them. Cinder likes it, Madame Flarecrumb found the first minute slow. Nobody has voted for any game so far, so we do not know what the town likes.

◎ 0 coins · 3 living games · tonight: mutant